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''Arcade Game Construction Kit'' is a 1988 game creation system that allows users to design arcade-style games. It was developed by Mike Livesay and published by Brøderbund for the Commodore 64. ''AGCK'' contained four floppy disks. The program features a joystick-driven menu system and a few pre-made games to play. ==Included Games== *''AGCK TUTORIAL GAME -- ''This is a simple variation on classic arcade shooters such as ''Galaxian''. *''KANGARANG ''(designed by Gregory Hammond) -- You play as a kangaroo mother looking to rescue your baby and return to safety. Hazards include falling boulders, jumping fish, monkeys and natives. *''ISLE QUEST'' (designed by Greg Johnson and Paul Reiche III) -- You play as a brave explorer in search of new lands and riches. Hazards include pirate ships, hostile natives. *''MUSASHI ''(designed by Greg Johnson and Paul Reiche III) -- You play as an ancient samurai warrior looking to rescue his princess. You must fight your way through a fortress, collecting gold, sushi, and the mighty Sword of the Samurai. *''GERG'S ADVENTURE'' (designed by Gregory Hammond) -- You play as Gerg, a tiny creature who wants to get back to his home. Gerg must pick up a variety of orbs to power up, and to clear each level. *''SPACE WORRIES'' (designed by Paul Reiche III and Greg Johnson) -- You control a space ship, looking to collect mysterious metallic cylinders to destroy an enemy that has taken control of your planet. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Arcade Game Construction Kit」の詳細全文を読む スポンサード リンク
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